Hiring Info
A conventional entry point into a cross-domain career.
My work spans learning systems, behaviour, games, creator systems and small digital products. Across those projects, I tend to learn unfamiliar domains quickly, diagnose friction, design practical interventions and build enough structure for the work to continue.
CV
What are you hiring for?
Choose the version most relevant to your role. The underlying experience is the same; each version changes the emphasis and evidence brought forward.
Startup & Product
For startup, product, operations and cross-functional roles.
Education & Learning
For learning design, education, training and enablement roles.
Games & UX
For player experience, onboarding, game design and adjacent UX roles.
Not sure which fits? Download the general CV.
Work I’m open to
Current directions.
Learning systems and product education
Progression, instructional structure, learner diagnosis and enabling other people to teach or use a system.
Games and player experience
Player learning, onboarding, progression, game-system understanding and adjacent experience work.
Problem-led product or experience work
Short, bounded projects where the core job is to understand a messy system, identify the real friction and test a useful change.
Core strengths
What tends to travel between domains.
Selected proof
The short version.
Frog Goose
Co-founded an operating dance school, led curriculum and teacher development, and completed the operational handoff before leaving.
Breaking Game
Moved from testing into design responsibility across game systems, levels, progression and onboarding on a collaborative indie prototype.
Dog Behaviour Specialist
Built a recurring paid service around individualized work with reactive, fearful and sensitive dogs.
Twitch / Nomad1sh
Built a small games platform over 251 stream days and roughly 1,045 live hours, including interactive systems and recurring developer sessions.
Contact for a role